Interactive dance performance
Academic | Collaborate with Louise Lessel, Amanda Klepper, Katie Brady
2019.04 - 2019.05 (4 Weeks)
Performed in New York University and Columbia University in May, 2019
"Succumb" is the final project of the course "Choreographic Interventions". It's an interactive dance performance where we bridge dancers' movement with visual art and projection mapping. It was performed at New York University and Columbia University.
Our team has a joint interest in nature, especially the flowing water and the sound. And we see body movement as a connection between the dancer and nature. Base on some visual inspiration, we decide to use the combination of floor projection and wall projection to show a story about rain, water, and painting.
02 The Story
The story is about the relationship between human being and nature. How do we embrace nature? How do we react to the change of nature? How do we follow the trend of water? These are some of the questions we want to introduce by our performance.
We divide the performance and the visuals into several stages.
The story starts with one of the dancers doing a very soft and smooth movement. She will be painting the floor with her body and flower will grow around her.
Below is a video demo of how the dancer's movement would interact with the visual.
The second dancer joins, she will be rain. With rain dropping, the painting starts to be washed. But the harder the rain drops, the harder the dance trying to save the painting.
The painting gets washed away. But the dancers start “talking” to each other. The dancer that paint with her body will translate and teach her “language” to the dance representing the rain.
In the end, two dancers both perform in a uniform body language and two flowers appear around them.
Setup of the scene
We had a successful and enjoyable collaboration with dancers in this project. And it’s fascinating to create visuals that respond to human body movement. This project is also a practice of interaction design in a three-dimension space. It’s also my first attempt at using codes for storytelling.